Terran vs Zerg games are notoriously hard since the Zerg race is so mobile. A good Zerg player will keep you on your toes with counter attacks and harassment. If you don't know what you're doing this can keep you pinned back in your base and scared to move out. But you have to be aggressive to win, use this tip to push the Zerg army back and keep them from being so aggressive.
Pro Terrans Destroy Creep Tumors
A good Zerg player will be very active about laying down Creep Tumors and spreading creep across the whole map. In Starcraft 2, creep gives all Zerg units a 30% increase to their movement speed, which makes them all the more mobile. As an example, Zerglings with speed run almost as fast as Hellions off creep, but they can easily overtake and surround them on the creep.
To fight this advantage, make it a top priority to kill Creep Tumors. They are burrowed underground so you will have to scan or get a Raven to see them. It can be argued that it's not worth scanning because that energy could have been used to call down a MULE (which is roughly an extra 270 minerals) but think about this: you'll end up losing less units in battles with the Zerg if it's off Creep, which more than makes up for the MULE.
Plus when you kill the leading Creep Tumor you remove the ability to spread Creep even further until the Zerg player gets a Queen out there to lay another one. Whenever you move out with your army, don't settle for walking on the purple goo! Throw down a scan or build 1 Raven out of your Starport and remove those Creep Tumors. It's very annoying for Zerg and will greatly protect you against counter attacks.
I think we're going to be seeing a lot more of this in future Pro games, here's a TvZ match between Idra and Boxer that shows very active Creep containment:
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